Layout
One folder per pack, entry file pack.json:
mods/
your_pack/
pack.json
…assets & data
Install In-Game
- Enter game → System → Mod Manager
- “Sync built-in folder” loads registered packs under
mods/ - Or import a local zip / pack file
- Safehouse also has a starter pack wizard: story / gear / skins / recipes (multi-recipe still uses templates)
What You Can Change
- Contracts, copy, codex entries
- Item effects, layer text patches
- Theme colors, portraits, layer art (skin packs)
Off-limits: combat settlement core, save migration logic, arbitrary script execution.
Downloads
Built-in samples ship with the game under mods/. After install, sync or import from Mod Manager.