Mods

Data expansion is open; combat / save core logic is not. A standing site beats itch for long-term pack hosting.

Layout

One folder per pack, entry file pack.json:

mods/
  your_pack/
    pack.json
    …assets & data

Install In-Game

  1. Enter game → System → Mod Manager
  2. “Sync built-in folder” loads registered packs under mods/
  3. Or import a local zip / pack file
  4. Safehouse also has a starter pack wizard: story / gear / skins / recipes (multi-recipe still uses templates)

What You Can Change

Off-limits: combat settlement core, save migration logic, arbitrary script execution.

Downloads

Built-in samples ship with the game under mods/. After install, sync or import from Mod Manager.

Play & Install Mods Changelog